Seems a lot of the time CNE is talking to itself or an in-crowd. Edit source History Talk (0) The Companions of the Hall was the unofficial name for the adventurers who retook and subsequently defended Mithral Hall. Pact Family and Troubadour Troupe be added as new affiliations. You want to remove their abilities so that you can just turn around and then.... ...add a blessing that does basically the same thing but worse because it's additive like CotH currently is. (Some like Calliope might need to decide between Force Grey & Troubadour Troupe!, or not. Also a list of whatever those references are from would be nice as well. This would only serve to highlight and immortalize the issue as well as Diath the character and raise awareness of … Only the key Champion gets a benefit. Too much assumed information and too little in-game. It's to make you think about the strengths of a bunch of different champs at once rather than everything being straightforward swaps, something a lot of us have been asking for for a while because it means there can be several different competitive formations. He's coming from nowhere aside from Complaint City. Champions fight monsters in Idle Champions of the Forgotten Realms. Companions of the Hall. Farideh has a similar talent (Pact Family) based on the Tiefling Class. Affiliation alone grants some sort of benefit (or ought to - I expect them to update some of the older ones). Strix won't help Farideh now because she's Waffle Crew, there goes a big chunk of Farideh's damage and she's probably going to struggle to compete with Krond or Birdsong. Troubadour Troupe is a talent that Deekin has , which multiplicatively increases his DPS based on how many Bards are in the formation. Drizzt's Champions of the Hall is also similar but is based on the Champions of the Hall affiliation. My suggestion is to make all these affiliation based. To go along with Stoki, you can now also unlock Farideh! We'll have Calliope as Force Grey & Paultin when he arrives being only Waffle Crew, so sorry Deekin you just got shafted. Everyone has different amounts of abilities anyway, usually 1-3 but Azaka has 4 - possibly others too but I just clicked through the champs I have active at the moment. It’s a party-wide buff independent of Story of Doom. Strategically place them according to a Formation Strategy to overwhelm your enemies! How is that a good thing? The official subreddit for discussing Idle Champions of the Forgotten Realms, an official Dungeons & Dragons®-based idle clicker game from Codename Entertainment. Ishi benefits from non-humans. Champions have specializations and can equip gear. How I'm suggesting it could work, is that. Idle Champions of the Forgotten Realms is a Dungeons & Dragons strategy video game that brings together D&D characters from novels, adventures, and multiple live streams into a single grand adventure. Affiliation. So you would get both affiliation and class/race bonuses, depending on the champion. I agree. There's also Diath who has Eyes Unclouded which is based on the number of Waffle Crew members and buffs the column behind him when he's adjacent to Strix. Regarding the last point, there is no current game mechanism to selectively provide a buff to Champions based on affiliations. I would love it if the game included some resource to identify which crew each champion comes from. (CotH provides a lesser buff to all Champs). (Some like Calliope might need to decide between Force Grey & Troubadour Troupe!, or not). a new Blessing (E.g. Cookies help us deliver our Services. I see 3 problems with the current Class / Race based talents: If the "key" Champion (Deekin / Farideh / Drizzt) is not in the formation, there is no benefit to stacking Bards / Tieflings /CotH. Assemble a party of champions and master the art of Formation Strategy. Welcome to Highharvestide, the first repeat event in Idle Champions! Assemble a party of champions and master the art of Formation Strategy. My suggestion is to make all these affiliation based. Drizzt's Champions of the Hall is also similar but is based on the Champions of the Hall affiliation. I also don't follow any of the streams/shows so if something is interesting enough it could lead me to jumping on board those as well. Of course not, they're abilities like any other. Sorry mate but I don't see where you're coming from at all. This could be an alternate model that could be adopted. In terms of Idle Champions, this could mean another character replacing the slot while maintaining similar ability and carrying over item levels. However they do share the same favor, so progress in one still helps you in the other. Companions buffs Drizzt mainly, with a smaller buff going to the others - the problem here is it's additive and not multiplicative so it's not great. The Speaker of Caer-Konig tells us everything the Idle Champions are bound to fight during their visit to Icewind Dale while Erin and Treavor discuss T-Rex mittens. As someone who enjoys playing DnD and ICotFR for the role-playing and fantasy, but hasn't read any of the books or watched any streams. This is just restricting formations instead of making more viable combinations. Heck, I'd love for their to be a clickable logo/icon in the space to the right of their name on the character info screen (right above the age and alignment) that has where they come from. Just like down underneath their bios or something. hashtag crosspromotion. The class/race bonuses on some champs are above and beyond these benefits. ? 3) Publicly condemn the character. Upgrade your heroes, collect unique gear, and unlock new Champions in regular new events. For me the main aspect of the game is to puzzle out formations with the best combination of buffs, so having different buffs rely on different attributes is actually more fun. The official subreddit for discussing Idle Champions of the Forgotten Realms, an official Dungeons & Dragons®-based idle clicker game from Codename Entertainment. By using our Services or clicking I agree, you agree to our use of cookies. Deekin / Farideh / Drizzt get replacement talents that are more intimately related to their characters. 1 Original 2 Year 1 3 Year 2 4 Year 3 5 Year 4 6 Evergreen 7 Removed 8 Comparison Krond benefits from evil/high strength champs. Press J to jump to the feed. Then if you click, it' takes you to the page where you can watch the streams, buy the game, or whatever. New comments cannot be posted and votes cannot be cast, More posts from the idlechampions community. Press J to jump to the feed. The official subreddit for discussing Idle Champions of the Forgotten Realms, an official Dungeons & Dragons®-based idle clicker game from Codename Entertainment. Poor Hygiene – Level 25 Ability Enemies approaching your formation take 100% more damage due to Strix's unique odour Death Ward – Level 50 Ability If a Champion within 2 slots of Strix is about to be killed, Strix revives them at 50% of their max health, and takes 50% of her max health in damage (if she can take that much damage without dying, can only fire once every 30 seconds) Specialization Choice … Who exactly is a Companions of the Hall, a Wafflecrew, etc.

idle champions affiliation

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